Pricing:

$25.00 for Weekend Pass
$3.00 off for pre-registration
$2.00 off for games club membership

$10.00 for Day Pass
$1.00 off for pre-registration
$1.00 off for games club membership

$5.00 for Slot pass
$1.00 off for pre-registration
$1.00 off for games club membership

Running a game for Gryphcon? Check out your discount here!

Running 1 Game  - FREE SLOT PASS
Running 2 Games - FREE DAY PASS
Running 3 Games - FREE WEEKEND PASS

   

.: Grpycon 2007 Is Here!

Welcome back old veterans! Welcome back new attendees! Looking for something to do in March? Well we are proud to announce Gryphcon 2007! This year is the 28th edition of the convention! March 23rd, 24th and 25th is the official date for Gryphcon. We'll have plenty of gaming fun for you so why don't you come and join us?

 

.: Interested in Running A Game?

Have a gaming book that has been sitting on your shelf for Cthulhu knows how long? Looking to dust that book off and run a game? If you are then go to our submissions page and sign up to run a game. Anyone can run a game at Gryphcon its simple!

.: Gryphcon Pricing

Pricing:

$25.00 for Weekend Pass
$3.00 off for pre-registration
$2.00 off for games club membership

$10.00 for Day Pass
$1.00 off for pre-registration
$1.00 off for games club membership

$5.00 for Slot pass
$1.00 off for pre-registration
$1.00 off for games club membership

Running a game for Gryphcon? Check out your discount here!

Running 1 Game  - FREE SLOT PASS
Running 2 Games - FREE DAY PASS
Running 3 Games - FREE WEEKEND PASS

Of course, all our GM's are allowed to partake in a free drink and snack of
their choice during the game!

: Gryphcon Game Schedule

Registration is available!!!

Register for events at the con support website!!!!


Friday March 23rd

Slot 1 (7 pm - 11 pm) Slot 7 (12 pm - 4 am)
Corpus Callosum The Last Night - Moonrise
Elemental Imbalance  
Arena 26-50  
Reg-Desk Games  
The Tower of the Question  



Saturday March 24th

Slot 2 (9 am - 1 pm) Slot 3 (2 pm - 6 pm) Slot 4 (7pm - 11 pm) Slot 8 (12 pm - 4 am)
Arena 26-50 Coffee Break of the Living Dead Full Moons Rising Last Night - High Moon
Pass the Baby Gravy Arena 26-50 The Last Stand of the Eisen Guard  
Reg-Desk Games Work is for those who don't know how to plunder! Snared by the Mists  
The Battle of All Time Reaver's Dance Dogs in the Vineyard  
Star Trek:Armageddon Part II Reg-Desk Games Reg-Desk Games  
Game of Thrones Rise from Ashes The Chalice  
Bombs over Baghdad MTG: Generals Tournament Spring Cleaning, Dungeon Style  
Don't Rest Your Head Rifts Quebec: Live Free or Die    
  Survival Tag On Campus Best Generic Food Byproducts Here  
  Myrhn Tales: Midnight in the City of Blades and Shadows Celebrity Hunt 2007: Rage Against the Hollywood Machine  
The Mech Grinder The Mech Grinder The Mech Grinder  
  Wonderful Willard's Chocolate Factory of Evil    
  Black Ghosts, White Death    


Sunday March 25th:

Slot 5 (9 am - 1 pm) Slot 6 (2 pm - 6 pm) Slot 9 (7 pm - 11 pm)
A Shocking Discovery Silver Bugbears - The Escape  
To Sail the Seas of Cyberspace The Milk Run  
Reg-Desk Games Reg-Desk Games  
The Battle of All Time The Battle of All Time  
Ronin Last Night - Moonset  
The Circle of Death    
The Mech Grinder The Mech Grinder  

SPECIAL SCIENCE FICTION SHOWING

Firefly Marathon
F riday: 4-12
Saturday: 4-12
Sunday: 4-12

Episodes from the hit series by Joss Whedon. If you haven't heard of it, this is a must-see series for any Sci-Fi fantasy fan, and a fun event for any new gamer to enjoy. Run over the three days of the convention.

All Timeslots

Reg-Desk Games
Game System: various
Rules: Standard Rules
Type: Board
Rating: PG
Min. Players: 2
Max. Players: 20

Game Description:
Got some time between slots? Spent all your money at the vendors? Play your favorite board games from the office! Munchkin, zombies, chez geek, settlers of catan, ninja burger, guillotine, fluxx, and many more! prizes for winners. Free to all!

The Mech Grinder
Game System: Classic Battletech
Rules: Standard Rules
Type: mini
Rating: PG
Min. Players: 2
Max. Players: 12

Game Description:
This is close-action at its finest, a no holds barred BattleMech brawl where the last man standing is just the next target! Join the mayhem in this all out battle for the highest tally on the kill board! Perfect for the freshly minted pilot looking to make a name for himself, the cagey veteran looking to get back into the cockpit, or just someone looking for a mech ripping good time. Presented by FanPro's Official demonstration team, the Commandos.

This game will be run near continuously through GryphCon from Sat Morning to Sunday Close.

Friday March 23rd, 2007

Arena 26-50
Game System: D&D v3.5
Rules: Standard Rules
Type: RPG
Rating: PG
Min. Players: 2
Max. Players: 6

Game Description:
D&D v3.5 Arena games. Player versus player combat. The games will consist of a number of rounds that pit players agains players in a free-for-all to determine who can make and play the most powerful creature within the specified limits. Players can join or leave after each round. People can make their own characters to bring to the events. You can download the character generation rules here.


Corpus Callosum
Game System: TBA
Rules: TBA
Type: RPG
Rating: R/NC17
Min. Players: 3
Max. Players

Game Descriptions:
Located in the sleepy rural town of Hilton Beach ON lies ‘The Lighthouse” (Inc), North America 's leading hospital for psychiatric patients has always been the forerunner in exceptional new treatments. Those individuals who qualify for government funding are allowed to venture off into the wilderness to receive intensive primal scream therapy. When the small bus of five patients and two therapists return from their week away, they find the lines between delusions and reality have been blurred somewhat more than usual…

Elemental Imbalance

Game System: TBA
Rules: Legend of the 5 Rings
Type: RPG
Rating: R
Min. Players: 3
Max. Players: 5

Game Description:
In this Orient- flavoured fantasy game, honour and duty are more than just terms, they are a way of life. Players will play Rokugani samurai from one of the 8 major clans. Characters will battle to restore order to the kami and kansen, the good and evil elemental spirits in this world. Glory and honour await those who triumph. There is no failure—only death.

The Last Night - Moonrise
Game System: Vampire: The Masquerade
Rules: Standard Rules
Type: LARP
Rating: AA
Min. Players: 9
Max. Players: 99

Game Description:
It is the Last Night.  Gehenna is no longer a far off or even near occurence...it is NOW!

Decide the fate of the world, your fellow Kindred, your friends...and your own soul.

This is the first 4 hours of the final night for any and all Vampire characters - even, and especially, those that have survived the previous stories.  Come and se what the end will be like.  Shape the end. Shape the future...if there is one.

The second 4 hours will be Saturday night and the last 4 hours will be on Sunday.  If you can't make it for all of the games email me so I can talk with you about things important to your character.  My email is always available.

Tower of the Question
Game System: D&D 3.5
Rules: Modified Rules
Type: RPG
Rating: AA
Min. Players: 4
Max. Players: 8

Game Description:
The Tower of the Question will test your faith in your deity and your committment to your way of life. You have been warned!

First time DMs, pre-gen characters (32pt buy, PHB Classes only, PHB & DMG items only, starting level 5, starting gold 9000). Game is for fun, rulemongers beware.

Saturday March 24th , 2007

Arena 26-50
Game System: D&D v3.5
Rules: Standard Rules
Type: RPG
Rating: PG
Min. Players: 2
Max. Players: 6

Game Description:
D&D v3.5 Arena games. Player versus player combat. The games will consist of a number of rounds that pit players agains players in a free-for-all to determine who can make and play the most powerful creature within the specified limits. Players can join or leave after each round. People can make their own characters to bring to the events. You can download the character generation rules here.

Best Generic Food Byproducts Here
Game System: Paranoia XP Classic
Rules: Standard Rules
Type: RPG
Rating: PG
Min. Players: 4
Max. Players: 8

Game Description:
Semi-edible cans of pork byproduct have been randomly appearing throughout Alpha Complex. Clearly this substandard sustenance supplement is the work of some commie mutant traitor. You, troubleshooter, have been reassigned from your designated specialty of munitions testing target to take care of the spam problem once and for all. Remember: Happiness is mandatory!

Black Ghosts, White Death
Game System: Classic Battletech
Rules: Standard Rules
Type: Minatures
Rating: PG
Min. Players: 2
Max. Players: 12

Game Description:
The Word of Blake are hunting the remnants of the Black Watch, but who will be the prey in the outskirts of the Northwind System. Presented by FanPro's Official Demo Team, the Commandos as part of FanPro's global event series.

Bombs over Baghdad
Game System: Werewolf the Apocalypse
Rules: Standard Rules
Type: RPG
Rating: R
Min. Players: 3
Max. Players: 6

Game Description:
The occupying American forces are ravaging the cradle of civilization and its mysteries. Now George W. and company have discovered a particularly promising lead on the location of a Djinn lamp. To stop George W. from rewriting the constitution or his nefarious backers from doing even more harm, your pack must beat the American military to the ancient temple where the lamp rests. But once it's in your hands, can you resist its lure? This is a Werewolf the Apocalypse game for 3 to 6 players, using pre-generated starting level characters. Beginners welcome.

Celebrity Hunt 2007: Rage Against the Hollywood Machine
Game System: White Wolf
Rules: Standard Rules
Type: RPG
Rating: R
Min. Players: 3
Max. Players: 8

Game Description:
No one escapes the Hollywood machine and the spin-doctors destroy those who try. Case in point, Britney Spears. But several months have passed and Britney has weathered the storm. Now she has a new purpose of freeing others from their tinsel town bondage. The Pop Princess has retained the Celebrity Hunters to free others who suffer as she did. But even if they can defeat the studios, agents, media moguls, and whack job religions, will the Celebrity Hunters fall into their old habits? The Long Overdue Sequel to Celebrity Hunters, Island of the Dead Celebrities, and Celebrities Through Time. This is a World of Darkness game using the original Werewolf, Vampire, Mage, and Changeling rules for 3 - 6 players. Pre-generated characters. Some familiarity required.



Coffee Break of the Living Dead
Game System: All Flesh Must Be Eaten
Rules: Standard Rules
Type: RPG
Rating: PG
Min. Players: 3
Max. Players: 6

Game Description:
It's once again, the introductory game to the glorious 'All Flesh Must Be Eaten' system, the notorious Coffee Break of the Living Dead. Yourself and other office slaves must crawl, mutilate, and climb through three layers of a mini-mall filled with zombies to escape. Great intro to the game, premade characters.

Dogs in the Vineyard
Game System: Dogs in the Vineyard
Rules: Standard Rules
Type: RPG
Rating: AA
Min. Players: 2
Max. Players: 6

Game Description:
The players take the roles of the Watchdogs for the King of Life in an Old West Frontier setting based (loosely) off of Utah.  They travel from town to town settling disputes between people of the Faith, handing out justice, and rooting out the demons that wish to destroy a town and all who live within it.

The play is geared toward escalating conflict in a 'West that never quite was.'

Players will need to bring lots of six sided dice... lots.  More than if they were to play Exalted.

Don't Rest Your Head
Game System: Don't Rest Your Head
Rules: Standard Rules
Type: RPG
Rating: AA
Min. Players: 2
Max. Players: 5

Game Description:
You and a group of friends witnessed a violent murder.  You don't quite remember running that fast in your life.  You reported it to the police and they were not able to find any bodies. You haven't been able to sleep much since the nightmares started.  Your friend Larry has been going on and on about someone following him.  You have not seen him in a couple days. Don't Rest Your Head is a rule light system and I'm generally a free-form GM.  You do not need any experience with the system, everybody is welcome.

Game of Thrones
Game System: Game of Thrones
Rules: Standard Rules
Type: board
Rating: PG
Min. Players: 3
Max. Players: 5

Game Description:
War and chaos are engulfing the lands of Westeros. The great Houses are vying for control of the Iron Throne using the old tools of intrique and war. Yet while the war for Westeros rages, grave dangers gather in the cold North, and an ancient enemy is gaining momentum in the distant East.

In A Game of Thrones the board game, players take control of one of the great Houses of Westeros. Via resource management, diplomacy, and cunning, they seek to win dominance over the land. Players must give orders to armies, control important characters, gather resources for the coming winter, and survive the onslaught of their enemies. A unique phase mechanic, battle resolution, and special ordering system make for an engaging game in which all players are actively involved at all times. Game takes 3-4 hours. Perfect for time slots.

MTG: Generals Tournament
Game System: Magic: the Gathering
Rules: Modified Rules
Type: CCG
Rating: PG
Min. Players: 12
Max. Players: 24

Game Description:
Generals is a game that consists of teams of 3, 2 Lieutenants and 1 General, battling it out for glory and pride. Each team must be made up of different type decks (i.e. three goblin decks on one team is a no-no). Decks will be extended, no unglued (except Rod of Spanking), no unhinged. All other rules will be explained on sight.

Myrhn Tales: Midnight in the City of Blades and Shadows
Game System: Fantachronica
Rules: Standard Rules
Type: RPG
Rating: R
Min. Players: 3
Max. Players: 6

Game Description:
On paper it is an easy job: meet an envoy at the south gate at midnight and escort her her to the grove in the old elven quarter near the city's North gate before the sun touches the tips of the trees at dawn. Of course the city is Myrhn, and a night on the streets of a city famed for it's assassins and necromancers is not for the faint of heart. Fantasy Game/Powerful Characters/Excort Theme.


Pass the Baby Gravy
Game System: Kobolds At My Baby (Super Deluxx)
Rules: Standard Rules
Type: rpg
Rating: AA
Min. Players: 3
Max. Players: 6

Game Description:
It's been a normal day in the caves for you and your stinky kobold kohorts. You know... fighting, eating, and their associated bodily functions. Alluvasudden, a few of the royal guard of King Torg (ALL HAIL KING TORG!) formally invite you to his throne room, a formal invitation consisting of a bash on the head and sturdy kicking in the right direction. It seems the king's having a feast and needs the ingredients for his special Baby Gravy. You'll either come back with the right stuff or be served as appetizers. Either way is cool.

Rise from Ashes
Game System: Fallout
Rules: Standard Rules
Type: RPG
Rating:
Min. Players: 2
Max. Players: 8

Game Description:
War. War never changes. In 2077 the storm of Word War raged again, in two brief hours most of the planet was reduced to cinders, and from the ashes of nuclear deviation a new civilization would struggle to arise. A generation has passed and you are struggling to survive in the charred remains of a planet.

Full Moons Rising
Game System: Serenity RPG
Rules: Standard
Type: RPG
Rating: PG
Min. Players: 3
Max. Players: 6

Game Description:
It's a law of the 'Verse that there ain't no such thing as a run going smooth. A nice, fat job from a certain fella as owns a space station, payment half in advance, and things were goin' fine 'til the pilot left to go out drinking, and woke up married.

Awful cute woman, the crew had to admit. Knew her stuff.

Knew their stuff, too. Ain't nobody sure just what she hit'em with, but the fact is mighty inarguable: they're stuck on a backwater rock with no ship and a deadline to make. And they're in their underwear.

Niska ain't going to like hearing about this.

Reaver's Dance
Game System: Serenity RPG
Rules: Standard Rules
Type: rpg
Rating: PG
Min. Players: 3
Max. Players: 6

Game Description:
You and your crew were hired by the mayor of "Warlock" and tasked with dealing with a minor warlord. Your crew will have to keep their gorram wits about them to get out alive and, more importantly, paid. The GM will provide pre-generated characters. Players should bring a standard set of gaming dice and brush up on their Mandarin and/or Chinese slang.


Rifts Quebec:  Live Free or Die

Game System: Rifts
Rules: Modified Rules
Type: RPG
Rating: PG
Min. Players: 3
Max. Players: 6

Game Description:
Free Quebec has broken from the Coalition of States, play as one of her defenders.  Pregenerated characters, no experience with the Rifts system needed.  Running with a very slightly modified system.  Vive la Quebec!

Snared by the Mists
Game System: D&D 3.5
Rules: Standard Rules
Type: RPG
Rating: R
Min. Players: 3
Max. Players: 6

Game Description:
The area around the great city of Ensalon has been plagued by mists as of late, with people disappearing in them. One such group of adventurers is snared, and transported to the horrifying realm of Ravenloft. Make your own characters ECL 10, classes from core and Complete series. No races above LA +1.

Spring Cleaning, Dungeon Style.
Game System: Dungeons & Dragons V. 3.5
Rules: Standard Rules
Type: RPG
Rating: PG
Min. Players: 3
Max. Players: 5

Game Description:
"Group needed to clean out mine.  Reward.  Orcs expected.  Widowers and orphans preferred.  Apply within." A group of about 4 3rd level characters are hired to clean out an abandoned mine, once owned by the Great Wizard Elrog.  The mine is expected to be haunted, inhabited by orcs and filled with riches. This dungeon is good for both experienced and inexperienced players .

Star Trek: Armageddon Part II
Game System: CODA (Star Trek)
Rules: Standard Rules
Type: RPG
Rating: PG
Min. Players: 4
Max. Players: 6

Game Description:
In the cliffhanger season premiere of Star Trek: Armageddon we saw an intrepid team of officers from throughout the federation working together to divert catastrophe on the eve of interstellar piece. Now they must make it all the way back from Romulan space to Earth in time to foil the plot that would see these peace proceedings destroyed!!!

This is part two of the ST: Armageddon adventure begun at Gryphcon Light. You need not have played in the first round to play in the second round, but if you do come back you can have the same character if you want.

Survival Tag On Campus
Game System: TAG
Rules: Modified Rules
Type: LARP
Rating: PG
Min. Players: 25
Max. Players: 60

Game Description:
Survival Tag is basically like the game you might have played as kids where you run around as carnivores/herbivores and try to survive by finding food/water/prey. However, our version has been modified to incorporate fantasy, sci-fi, and anime characters into the game, and instead of mere survival the players must also complete missions and use special abilites to thwart their enemies! This game is played outdoors, all over Guelph Campus. This will be the 3rd installment of Survival Tag.

The Battle of All Time
Game System: Heroscape
Rules: Standard Rules
Type: Miniature
Rating: PG
Min. Players: 1
Max. Players: 8

Game Description:
No 'plot'; It's a miniatures strategy war game, not a role-playing game. All of time is at war, with 5 different armies: Jandar, Einar, Utgar, Vydar, and Ullar. This game has everything: dragons, samurai, ninjas, robots (complete with robot dogs), vikings & valkyries, aliens, World War II grunts--all with their own special abilities. Tile-based hex-map allows for virtually limitless battleground creations.

The Chalice
Game System: Mage: The Awakening
Rules: Standard Rules
Type: RPG
Rating: AA
Min. Players: 3
Max. Players: 8

Game Description:
A local cabal of mages has been sent by a councillor to retrieve a artifact of great magical power. The local Consillium says that they do not know what it does and that they do not want it to fall into the wrong hands.

Another cabal of treasure hunting mages have heard rumours of the same artifact. They know that the artifact can be very valuable to them...

Last Night - High Moon
Game System: Vampire: The Masquerade
Rules: Standard Rules
Type: LARP
Rating: AA
Min. Players: 9
Max. Players: 99

Game Description:
It is the Last Night.  Gehenna is no longer a far off or even near occurence...it is NOW!

Decide the fate of the world, your fellow Kindred, your friends...and your own soul.

This is the middle 4 hours of the final night for any and all Vampire characters - even, and especially, those that have survived the previous stories.  Come and see what the end will be like.  Shape the end. Shape the future...if there is one.

The final game for this story will be Sunday evening. Feel free to email me if you have any questions or can't make it.  our character may still have unresolved story important to him or her.

The Last Stand of the Eisen Guard
Game System: 7th Seas
Rules: Standard Rules
Type: RPG
Rating: AA
Min. Players: 6
Max. Players: 8

Game Description:
The final reminants of the 3rd Eisen Heavy Infantry are in retreat, mere hours ahead of the Montaigne army, coming to conquor, when thenrun into a messenger of the 2nd infantry. The Eisen Generals have rallied their troops, and move with force, but will not arrive at der Roth for a week. If the Montaigne forces take the river, the country is lost. Can the bedraggled band of tired soldiers hold fast long enough for reinforcements? "To the glorious dead!". Pre-generated characters, Mature themes, prior system experience DEFINITELY and asset. Not for beginners.

Premade characters.

Wonderful Willard's Chocolate Factory of Evil
Game System: Werewolf the Apocalypse
Rules: Standard Rules
Type: RPG
Rating: R
Min. Players: 3
Max. Players: 6

Game Description:
Dr. Sophia Wenzel, paediatrician and your pack leader, has become extremely suspicious of the new Wonderful Willard's Chocolate Factory that recently opened on the edge of town. Juvenile diabetes rates are up, standardized test scores are down, and youth violence is off the chart. Dr. Wenzel sees the Wyrm at work and has arranged for your pack to win all the tickets to a special factory tour. Maybe once inside, you can find out what foulness all this sugar is masking. This is a Werewolf the Apocalypse game for 3 - 6 players. Using pre-generated starting level characters. Beginners welcome.

Work is for those who don't know how to Plunder
Game System: 7th Seas
Rules: Standard Rules
Type: RPG
Rating: AA
Min. Players: 4
Max. Players: 8

Game Description:
Ever wanted to drop everything, and just take off on the high seas? Well, that's what happens when a bunch of townsfolk end up in the wrong place at the wrong time. Shanghied or willing, you're a Pirate now! Arrr! Comedy, good for beginners, though some system experience helps

Sunday March 25th, 2007

Arena 26-50
Game System: D&D v3.5
Rules: Standard Rules
Type: RPG
Rating: PG
Min. Players: 2
Max. Players: 6

Game Description:
D&D v3.5 Arena games. Player versus player combat. The games will consist of a number of rounds that pit players agains players in a free-for-all to determine who can make and play the most powerful creature within the specified limits. Players can join or leave after each round. People can make their own characters to bring to the events. You can download the character generation rules here.

A Shocking Discovery
Game System: Spirit of the Century
Rules: Standard Rules
Type: RPG
Rating:
Min. Players: 3
Max. Players: 6

Game Description:
Professor Lucius Ian Tiberius Enning is a brilliant physicist known for his work in the field of electricity, especially his theories of wireless energy transmission. Unfortunately for Professor Lucius Ian Tiberius Enning (and New York City!), the power transmissions have disturbed something ancient and powerful from the floor of the Atlantic Ocean! Now our intrepid heroes in the Century Club must battle for the fate of the city with the twin fists of courage, truth, and justice! A pulp adventure game.

The Battle of All Time
Game System: Heroscape
Rules: Standard Rules
Type: Miniature
Rating: PG
Min. Players: 1
Max. Players: 8

Game Description:
No 'plot'; It's a miniatures strategy war game, not a role-playing game. All of time is at war, with 5 different armies: Jandar, Einar, Utgar, Vydar, and Ullar. This game has everything: dragons, samurai, ninjas, robots (complete with robot dogs), vikings & valkyries, aliens, World War II grunts--all with their own special abilities. Tile-based hex-map allows for virtually limitless battleground creations.

The Circle of Death
Game System: Classic Battletech
Rules: Standard Rules
Type: Minatures
Rating: PG
Min. Players: 2
Max. Players: 8

Game Description:
A Mexican standoff of BattleMech scale proportions, a knife fight in a dark and dirty bar, Mechs in the Circle of Death. In everyone of these situations you need to be keenly aware of who's looking to stab you, and who's going to pull the trigger first. In this game mechs circle at close quarters, but who is hunting who? Can the 50 ounces of grey matter between your ears figure it out before your BattleMech is reduced to scrap? That's the challenge, accept if you dare, and step into the Circle! Presented by FanPro's Official Demo Team, the Commandos.

Last Night - Moonset
Game System: Vampire: The Masquerade
Rules: Standard Rules
Type: LARP
Rating: AA
Min. Players: 9
Max. Players: 99

Game Description:
It is the Last Night.  Gehenna is no longer a far off or even near occurence...it is NOW!

Decide the fate of the world, your fellow Kindred, your friends...and your own soul.

This is the final 4 hours of the final night for any and all Vampire characters - even, and especially, those that have survived the previous stories.  Come and see what the end will be like.  Shape the end. Shape the future...if there is one.

This is it...once this game is over you as players can decide if you want to continue the storyline, whatever that happens to be after these thre crucial game events.  Again, feel free to email me with any questions or office hours stuff you or your character would like to do.  For those playing previous characters, please email me as there are still some storylines that involve a lot of you that should be wrapped up by CON time.

Ronin
Game System: None to speak of
Rules: Standard Rules
Type: RPG
Rating: R
Min. Players: 4
Max. Players: 10

Game Description:
You have trained to be some sort of soldier, but that is all in the past, now you are a merc. You will get your character sheet when you sign up. Everything you know will be included in that, and if you lose it, your character is dead before the game begins. This game allows for metagaming and all sorts of 'cheating'. Only those characters that live will be allowed prize support.

Silver Bugbears - The Escape
Game System: D&D 3.5ish
Rules: Non Standard Rules
Type: RPG
Rating: PG
Min. Players: 4
Max. Players: 5

Game Description:
This is a sequel to the successful Silver Bugbears scenario run at the CON last September. It seems that a few of the Elite Bugbears, that your special mercenary group was sent to 'take care of', have managed to dig their way out the rear of the natural cave that they were hold up in.  The Captain of the Cormurian Army, 2nd Battalion asks you to chase them down after you regroup and resupply. Reports say; it looks like they may be headed towards the Old Elven Cormanthor forest.
They must be desperate to get away.

Fighter(2), Rogue,Wizard, Ftr/Cleric
Level 5-7, Pre-generated
Previous experience with 3D&D would be preferred

The Milk Run
Game System: Shadowrun 4th Edition
Rules: Standard Rules
Type: RPG
Rating: AA
Min. Players: 2
Max. Players: 6

Game Description:
Its 2070 and the world has changed a lot.  Magic has returned and brought back all manner of mythic creatures.  Elves wear business suits, dwarves fix your plumbing, orcs bounce at your local bar, and trolls collect your trash.

Technology has also rapidly advanced.  The Internet is even more encompassing and has been renamed The Matrix, you can be attached to it almost 24/7/365. Corporations are now like city states and wage silent wars with their competition.

The world is fantasy-cyberpunk where the dungeons are the sublevels of the highrise fortresses.  The warlords are CEOs. And a dragon won the election.

But you're more worried about eating.  So, you've got to find a job.

To Sail the Seas of Cyberspace
Game System: Cyberpunk 2020
Rules: Modified Rules
Type: RPG
Rating: PG
Min. Players: 4
Max. Players: 6

Game Description:

"Some 'chooms think that pirates are those guys who have a boatload of jamming gear and tons of guns. Well, I tell you, the REAL pirates sail the web, and the data we plunder is worth more than any 'booty' you could steal meatside. So plug in, fill your hands with code, and hoist your colours. AVAST ME HEARTIES! DEATH TO THE RIAA!". Pre-generated characters, some experience with CP2020 netrunning system recommended.

.: thank you!

Thank you for showing interesting in Gryphcon! We hope to see you there!



















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