#7-10 – The Consortium Compact(Tier 1-2)

Players

Type:

Role Playing Game

System:

Pathfinder Society

Slot(s):

#8 Sunday 2pm-6pm



Game Description

#7-10 –The Consortium Compact(Tier 1-2)

A Pathfinder Society Scenario designed for levels 1-2.

The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival.

It's up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector's trust, and deal a telling blow to their Aspis foes.

"The Consortium Compact" is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society's longstanding rivals.

Written by Mike Kimmel.


The Pathfinder Society Roleplaying Guild is a worldwide fantasy roleplaying campaign that puts YOU in the role of an agent of the Pathfinder Society—a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world beset by magic and evil.

The campaign's home base is sprawling Absalom, the so-called City at the Center of the World, that stands astride the great Inner Sea on the mountain-capped Isle of Kortos. As a member of the Pathfinder Society, your character will explore the dark alleys and political intrigue between far-flung travels in the world of the Pathfinder
Roleplaying Game. Each Pathfinder Society agent also works for one of several competing factions, all with their own motivations and secret agendas.

Play is organized into Seasons, throughout which the actions and achievements of you and your fellow Pathfinders create an ongoing storyline. Each season consists of numerous scenarios set in a variety of exotic locations across Golarion.

Players of all experience and skill are welcome at our events, some experience with any version of D&D or Pathfinder will provide you a leg up, but is not required.

Seating/Marshalling Policy – Marshalling will begin 10 minutes before the start of the slot, people who have not arrived by 10 minutes after the start of the slot will forfeit their seat to individuals on the wait list. As no shows are common, individuals interested in playing should you join us in the OVC Alumni Hall (UC 103) during marshalling to secure a place in the wait list.

Game Master

Ontario Pathfinder Society

Game Master

Matthew Hancock

Player

Jayne Kelso

Player

ColinH

Player

Nick

Player

Aidan Rumble

Player

Mark Rumble

Player

Marly A



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