Module – We B4 Goblins(Tier 1-2)

Players

Type:

Role Playing Game

System:

Pathfinder Society

Slot(s):

#7 Sunday 9am-1pm



Game Description

Module – We B4 Goblins(Tier 1-2)

All goblins have to start somewhere!

As whelps of the Licktoad tribe just out of their swaddling cages, the goblins Chuffy, Mogmurch, Poog, and Reta must prove themselves by undergoing a series of challenges, from tying a string to a large spider and shouting insults with hot rocks in their mouths to facing off against a goblin bully and his dimwitted minions. As a final test of their mettle, they must make a dangerous (and smelly) trek to claim a toad from the nearby swamp and present it to the terrifying presence that lurks within the Cave of Darkfear, only after which can they truly call themselves goblins!

But as the goblins return to the Licktoad village, they come across a brightly colored, jingling human carrying a map to a small farm up the river where a family of halflings are celebrating a wedding—the perfect setup for a goblin raid! Will the heroes acquit themselves in the finest goblin fashion by wreaking havoc upon the nuptials? Or will they be bitten by ferocious dogs and smashed by frying pans?

We B4 Goblins is an adventure for four goblin characters just beginning their careers of mischief and mayhem, written for the award-winning Pathfinder Roleplaying Game. The adventure takes place in Brinestump Marsh and the surrounding areas of Varisia in the Pathfinder campaign setting, and serves as a prequel to We Be Goblins!, We Be Goblins Too!, and We Be Goblins Free!, Paizo's popular 2011, 2013, and 2015 Free RPG Day adventures!


The Pathfinder Society Roleplaying Guild is a worldwide fantasy roleplaying campaign that puts YOU in the role of an agent of the Pathfinder Society—a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world beset by magic and evil.

The campaign's home base is sprawling Absalom, the so-called City at the Center of the World, that stands astride the great Inner Sea on the mountain-capped Isle of Kortos. As a member of the Pathfinder Society, your character will explore the dark alleys and political intrigue between far-flung travels in the world of the Pathfinder Roleplaying Game. Each Pathfinder Society agent also works for one of several competing factions, all with their own motivations and secret agendas.

Play is organized into Seasons, throughout which the actions and achievements of you and your fellow Pathfinders create an ongoing storyline. Each season consists of numerous scenarios set in a variety of exotic locations across Golarion.

Players of all experience and skill are welcome at our events, some experience with any version of D&D or Pathfinder will provide you a leg up, but is not required.

Seating/Marshalling Policy – Marshalling will begin 10 minutes before the start of the slot, people who have not arrived by 10 minutes after the start of the slot will forfeit their seat to individuals on the wait list. As no shows are common, individuals interested in playing should you join us in the OVC Alumni Hall (UC 103) during marshalling to secure a place in the wait list.

Game Master

Ontario Pathfinder Society

Game Master

Alex Page

Player

Thaanos

Player

ColinH

Player

Sebastian

Player

Caro

Player

Alex R

Player

Matthew Hancock



Discussion