Battlegrounds

The Institute for Future Life Regression

The Institute for Future Life Regression is an art project developed by Dustin Wilson a Masters of Fine Arts student at the University of Guelph.

Dustin Wilson is a Futurologist, through his research he is attempting to generate information about the lives of individuals living in the next 2000 years. Dustin facilitates sessions in which a volunteer participant roles dice in order to develop statical information about their future selves. What time period they live in? What are their personal possessions? how communities are structured and how they survive in a post-apocalyptic environment.

The session will determine what subspecies of genetically engineered human they will be:
Homo Domestics(regular human)
Homo Faber(an enhanced laborer)
Homo Pilosus(a Sasquatch type mutant variant of Homo Faber) Homo Quadrupedes(a simple minded subspecies of humans that walk on all fours)
Homo Betula(a tough human-tree hybrid)
Homo Silkie(a seal-like aquatic human)

Sessions will last for between 30 and 45 minutes, in which time a character is generated and several scenarios will be tested in which the character may find that they live a simple existence as a farmer or laborer, be forced to live as a hunter scavenger or try to survive while being hunted by genetically engineered super-predators.

Type:

Role Playing Game Intro Session

System:

imagintive role play D&D style

Slot(s):

Slot #1 - 7:00pm to 11:00pm
Slot #4 - 2:00pm to 6:00pm
Slot #5 - 7:00pm to 11:00pm
Slot #7 - 9:00am to 1:00pm
Slot #8 - 2:00pm to 6:00pm

Open Game
1 Players
(First Come,
First Serve)

GM: Dustin Wilson

Copyright 2012 University of Guelph Games Club. Site Design by The Direwolves